As Harvest Moon: Tale of Two Towns is currently down to 10€ on the eShop I’ve been thinking about getting it.
People say it is less focussed on farming and more on little errands, also there is some travelling between the two towns involved which even shall take a few minutes. Harvest Moon with a little more wilderness sounds appealing.
But then there is also the newer and supposedly superior Harvest Moon: A New Beginning, which until today I thought the had not been released in Germany yet - my mistake. I want to talk about A New Beginning.
I think the art direction is way, way off. Harvest Moon on the SNES and Game Boy had this slightly grainy - I don’t mean pixelated! - look, which (accidently?) fit the rural theme very well:
Now take a look at A New Beginning:
Besides some questionable choices, like that happy smiley face, or the main character’s Bratz doll features, one thing stings the most:
The materiality is all wrong. In older games, the grainy look also simulated how things felt to the touch, even if you could not actually touch them.
I suppose it similiar to how food is processed by the brain - eating with eyes closed changes the way things taste.
The grainy top screenshot, aside from its look, felt sandy, dirty and rough. The graphics supported the supposed materiality.
The later Harvest Moons look like, forgive me, plastic.
I’ve always feared the plastic comparison. Idiotic people always compare things they don’t like to plastic. Hoho, plastic people.
Don’t bully plastic!
Portrayed nature and grainy graphics always work so well together. It is as if the grain substitutes our imperfect way of seeing things.